UFL: Unique Fantasy League;
Competition: one of the real life football competitions (Premier league, Bundesliga, Serie A...)
Club: football club playing in a competition;
Player: football player in a club;
Manager: person playing UFL (user of web portal);
League: group of managers playing together on one fantasy simulation of competition
Chairman: leader of managers in the league, creator of the league;
UFL team: group of players based on managers purchases;
Bubek (): UFL currency;
You can set your own scoring rules. Based on your selection players will score points. The following categories are available:
Default settings are applied when you create a league, and after that you can change them to your own needs. Please choose carefully, as you may set up points that could favourite one type of players. Changes of points system during the season is also possible, but note that change will also apply for already played rounds.
For scorer or other sensitive data we check data with independent web portal www.soccerway.com. Penalty is considered missed if goal is not scored from the penalty kick (even if it is then immediately scored from a rebound). Penalty is considered saved if goalkeeper saved the goal (and not if penalty taker shot wide, bar or post). If a player receives a red card, he still gets points deduction for any additional goal team receives. He does not get extra points for cleansheet. When deduction for goal received is set to 0.5 per goal, player doesn't get any minus points if his team received 0 or 1 goal, gets 1 minus point if his team received 2 or 3 goals, gets 2 minus points if his team received 4 or 5 goals,...
Players are sorted as goalkeepers (G), defenders (D), midfielders (M) and forwards (A). Players can only play in their position – midfielder cannot be positioned as forwards. The following formations are available in UFL: 3-4-3, 3-5-2, 4-3-3, 4-4-2, 4-5-1, 5-3-2, 5-4-1. The main formation is 4-4-2 and that one must be one of the options of in the league. Others can be added or removed in League settings.
During transfers minimum number of players for each position will be checked and transfer can be blocked if it would lead to non-valid formations. Number of players in a team is set by league chairman (possible values are from 11 to 25), also number of players from same club is limited. Team is valid if it has enough players on each position to form at least one formation, it has at most maximum number of players from same club and number of players does not exceed maximum number of players in a team.
Lineup needs to be set up and saved before the lineup deadline ends (normaly 1h before first match of the round starts – set by league chairman). After that any changes you do in the lineup will not be considered. 11 players must be positioned on the pitch in one of the available formations. If auto substitutuon are enabled, you can gain extra points by your substitutes – a substitute player will be played if a player in your lineup will not play during the round, and formation stays vaild even if he is substituted by a player from the bench. If auto substitutions are disabled, only the points from eleven players in the lineup will be considerd, and points from substitutions will not be added to the team's total points.
You can buy players from free market or directly from opponents. Number of transfer durring the season is not limited, but team to team transfer are blocked at the end of March.